Mythros: Hollow Recall
Build your party, evolve your classes, and fight through an ever-changing gauntlet of battles, bosses, and branching choices. No two runs play the same — and when you die, you start from scratch. But what you've unlocked stays with you.
Characters
6 base classes evolve into 24 unique specializations. Here are some of them.
Features
Rogue-like Runs
Every run is different. Navigate a node-based map choosing between battles, shops, camps, and events. Permadeath means every decision counts.
2v2 Tactical Battles
Pick 2 of your 4 party members for each fight. Speed-based turn order, stat-driven combat, and no RNG filler — just smart choices.
Class Evolution
Start with 6 base classes that branch into 12 subclasses and 24 final specializations. Knight → Duelist → Hector, or Knight → Sentinel → Juggernaut. Your path, your build.
Map Progression
Slay the Spire-style branching maps with battle nodes, elite encounters, shops, camps, and mystery events. Bosses guard the path forward.
Party Building
Recruit characters after elite battles. Build a team of 4, swap members when you find someone better, and unlock new classes permanently across runs.
8-bit Pixel Art
Hand-crafted pixel sprites for every class, enemy, and boss. Retro aesthetics with modern game design.
Class Evolution Tree
Every class branches twice — once at level 10, again at level 25. Choose your path.